In essence, the xbox one creed is that of "Not taking risks" and "Optimizing profits based on market research" instead of user-statistics gathering like steam and a hard design philosophy like the PS4. Now, the Wii U and PS4 both have a very niche and dedicated consumerbase; I say this because for the most part, their user experience is heavily shifted towards the main users of those consoles and their game experiences are heavily shifted towards the kinds of games that the users of that console play. The Wii U is a great console for people that like nintendo games, eastern games, and games that have interesting and game-changing mechanics. The PS4 is for hardcore graphics and game enthusiasts that don't want to bother with PC or Xbox becuase they prefer their user experiences to be both game-focused, unlike the xbox, and graphics-intensive like the PC but without the hassle. I'm very sympathetic towards the playstation userbase and the xbox 360 userbase as well as Wii U players because for the most part I'm very comfortable with the actions of the company and how it responds to their user's tastes over their own corporate agenda. However, I believe the Xbox One to be focused not so much "User-Satisfaction and responding to feedback" as much as pushing propiganda, ad campaigns, and a publishing practice people refer to as "Tastemaking". Imaging artists like Kanye West and LMFAO and Niki Manaj, and how they are heavily pressed by their publishers, themselves, and their executive editors in order to generate mass-appeal, and compare them to artists like Daft Punk, who are very heavily focused on doing their thing and their thing alone, and Usher and P Diddy, who both are very focused on doing recording their way (P Diddy I hear refuses to do collabs without the person there, but obviously I'm not very knowledgeable about most of these artists). The prior is how I see the Xbox One, and the latter is how I see the PS4 and Wii U communities, the Wii U being like Daft Punk and the PS4 Being like the Playstation 4. Despite the openness to new ideas that Microsoft brings, Sony is very dismissive towards any business practice that clashes with their overall philosophy and this includes the eastern mindset of disallowing user-based content and mods, and Nintendo is like daft punk, very classical for the genre but still very heavily focused on their developmental and design philosophy.
The philosophy Microsoft brings towards the Xbox One is one focused on market research instead of aggregated user play data, which is why their games for windows and the games for windows live data has failed very poorly and Valve's steam store, and even the intrusive Origin service, are still doing very well despite their obvious pricing tactics, with the origin service being focused on dlc and the steam tactic on constant sales that influence the buyer to get games they normally wouldn't consider on making. The reason they can do this is because unlike the console publishing state of affairs that require a 30% markup fee for licensing, steam and origin do not require markup fees and allow the publisher to do things as necessary in order to benefit the community and thus allow the individual companies that work for them (at least in steam's case) to do things as necessary to benefit from their product. The Microsoft mentality is that of "if you publish on our system, we enforce its marketing and will do all things necessary design-wise to greater influence it's base appeal." This doesn't allow the publisher to take necessary risks because Microsoft won't accept it, and it won't allow the publisher to cater to the individual needs of the licensees because it is so focused on maintaining the suitability of the ever-changing tv-based gaming platform.
This is also a problem with the gaming media as well as Xbox One, because gaming media is constantly loosing relativity and will do anything it needs to make money, which includes the pejorative (which I dislike using but lack any other means of describing) term "Selling Out" because they are left with no options.
Now, PS4 and PC both have very blatant problems. The pc market is so focused on PC gamers in the hardcore sense that it is very scary for one to get into, especially when more often than not your gaming choices are based around the hardware you currently have. That is one reason why I got into classical FPS games and oldschool shooters. PS4 on the other hand is focused on making great and top-of-the-line hardware which doesn't always benefit the company. Look at the E.D.O, look at the PS Vita. They were to high-end and lost considerable profits because of their public image as being a "luxury item" instead of a "media pastime enabler".
If I were to say anything good towards the Xbox one, it would be that they are doing a better job than most towards increasing the gaming population in a way that in one way or another benefits all gamers everywhere, and that they are doing great things with multiple-support of more types of media than gaming. They have Netflix, they have XBOX video, they have sports packages that are more interactive and easier to use than cable sports packages. They have user-aggregated show recommendations, one thing they should do with their flagship game titles more often. But above all, they are doing all things possible to keep things simple and take hard and annoying tasks out of the hands of the gamer, and into the hands of its hardware, such as "Kinect Voice Support" and other such things.
However, this is a double-edged sword and I really don't see people who are married to Xbox one leaving it anytime soon as it traps you and the entire industry as a whole to what Xbox says you can and cannot do.
I don't hate xbox gamers, as that would be idiotic. All gamers are gamers, and thus deserve the title of "gamer" no matter if they share your platform of choice. Being a gamer is a sort-of hidden badge of honor in my opinion, and I don't think the gamers are the ones doing wrong here. I think it's instead the Microsoft's flexibility of philosophy that is so bad about it, and if you like the Xbox One, then more power to you- but I foresee your possible game options to be far less than that of the XBOX 360 and the PS4.